Research header

We are constantly producing thought-leadership articles and independent research for publication in the public domain. Below is a selection.


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MCV, 11th November 2011


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PlayableGames review, November 2011


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Mature gamers are an often overlooked audience. We performed some sample in-depth research to get a taste for their needs, 2011


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Review of the Nintendo 3DS - from its target audience, 2011


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PlayableGames Case Study, September 2010


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PlayableGames Case Study, April 2010


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GURSIG summit 2010, 10th March 2010


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GURSIG summit 2010, 10th March 2010


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PlayableGames PR, 4th March 2010


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Motion controller (e.g. Wii, Move) research, 2010


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User research into game packaging design, 2010


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MCV, 8th May 2009, Page 24


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Develop, 26th February 2009


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Develop, 22nd August 2007

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gamesindustry.biz, 12th January 2005

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Usability guidelines for building online lobbies in multiplayer games


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Building intuition into the Wii controller


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Checklist for designing better mobile games


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Independent research on a soccer game for the Xbox


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Independent review on a fighting game for the Wii using motion controllers


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User Research for a children's Nintendo DS game