We are constantly producing thought-leadership articles and independent research for publication in the public domain. Below is a selection.

International game user research
GURSIG summit 2010, 10th March 2010
Testing with Kids - differences to adults
GURSIG summit 2010, 10th March 2010
Press Release: PlayableGames User Research Summit 2010
PlayableGames PR, 4th March 2010
Localisation and QA Special
MCV, 8th May 2009, Page 24
Serco Games Research expands QA concept
Develop, 26th February 2009
Designing Games for the Wiimote
Develop, 22nd August 2007
Soapbox: Market Research and Creativity can go hand in hand
gamesindustry.biz, 12th January 2005

Online games lobbies guidelines | [pdf] Usability guidelines for building online lobbies in multiplayer games
Wiisearch - designing intuitive controls for users | [pdf] Building intuition into the Wii controller
Mobile Gaming Guidelines | [pdf] Checklist for designing better mobile games

